Potential Paladin Glyph Changes

I was reading the post over at Blessing of Kings about potential candidates for Paladin medium glyphs, and wanted to take it a step further.  I want to attempt to predict what a few of these glyphs would look like. There is a lot of potential for paladin glyphs that I felt went to waste in Wrath, and I feel making a few of these changes could really make the system more dynamic.

Moves to Medium Glyphs

1. The current glyph of turn evil would move to a medium glyph slot. Other than vs. warlocks/DK’s in PVP this spell gets virtually no use.

2.  Ditto to Hammer of Justice. It is potentially useful for PVP – I cannot think of a location that this would be exceptionally advantageous in PVE other than for Saurfang adds chasing someone else.

3. Move the Glyph of Lay on Hands from a Minor to a Medium Glyph – This is not worthy of a minor glyph slot but is better than virtually every other Minor glyph available to paladins and seems to fit the goal of the medium glyph slot.

4. Glyph of Divine Storm would move from Major to Medium. As it also performs a minor function compared to other glyphs (a raise to a very minor healing amount) this also could easily be moved to a medium.

5. Change the effect of Glyph of Salvation from a damage reduction cooldown to a medium glyph that reduces the amount of threat on the target by 5-10% more.

Potential glyph changes

1. Change the Glyph of Salvation to the Glyph of Sacrifice. The glyph still maintains the damage reduction aspect but is not applied to the Hand of Sacrifice. This changes an overall very situational damage reduction glyph (due to the threat reduction) into a potentially powerful tank cooldown (which other than the low-end physical reduction offered by Improved Lay on Hands, Paladin Healers lack).

2. Glyph of Seal of Light/Seal of Wisdom – If they don’t want to make this a talent, they could always combine the effects on one glyph. One or the other is already a must have for pallys, however, this would allow a simple change of seal during a fight to allow the paladin to be more reactive to the situation.

3.  Glyph of Seal of Righteousness could potentially change to one of the following

A. 25% of the damage done by this seal is applied as healing to the three lowest health raid members withing 10 yards

B. When this seal is active it raises the paladin’s haste by 5% (or crit, or whatever really – this is now a holy seal, might as well get them some use out of it)

Potential new glyphs

1. Implementation of a Glyph of Divine Intervention – also for the Medium slot. Some potential uses of this glyph

A. Divine intervention can now be cast on yourself. It does not kill you when cast on yourself, however it cost 3 Reagents.

B. Divine Intervention no longer kills you when cast. It now cost 50% of your maximum health. If this would reduce your health below 0%, it will kill you.

C. (As a minor glyph) – This glyph would remove the reagent cost of Divine Intervention. (I’d use this right now if it was available!)

2. Glyph of Seal of Justice – This would be a medium glyph

This glyph as a couple of potential incarnations

A. This seal now has a damage component – Possibly half of the damage of Seal of Righteousness.

B. Judgements applied while this seal is active have a 20% change of applying the stun effect

C. The stun applied by this seal is no longer affected by diminishing returns.

3. Glyph of the Charger – One of the uses of the minor glyphs is to change the look of spells. Why not create a glyph that changes the charger into a flying mount – slap some wings on the horse and its ready to go! A similar glyph could be used for the warlock mount.

4. And finally a new minor glyph – the Glyph of Teir 5 – This glyph will make all of your armor light purple just so you can relive what it was like to be a paladin in BC! (Just kidding, I’m still getting over the awfulness of that set)

One Response to “Potential Paladin Glyph Changes”

  1. Sharlos Says:

    Glyph of Salvation is perfectly fine as a major glyph and gets a decent amount of use in PvP.

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